Peter Saffrey wrote:
aahz at pythoncraft.com (Aahz) wrote in message news:<cb6u3m$9fn$1 at panix1.panix.com>...
In article <ced73313.0406210646.72fddfe4 at posting.google.com>,
Peter Saffrey wrote:
No clue why it used to work. Why do you need to call Tk from multiple
threads?
I'm writing an MP3 jukebox (don't laugh, it's just for fun). One
thread controls the interface that shows the next few songs to be
played and allows you to add to the list. The other thread plays the
songs, removing them from the list in the process. To control this
with one thread, I'd have to have the interface thread constantly
listening for when the last song has finished so that it can remove it
from the list and play the next one.
No you don't. There's one thing you can do in secondary threads wrt to Tkinter:
posting events in Tkinter event queue via the event_generate method. Here is an
example:
--tkinterNThreads.py-----------------------------------------
import threading, time
from Tkinter import *
root = Tk()
def ping():
while 1:
time.sleep(1)
root.event_generate('<<Ping>>', when='tail')
v = BooleanVar()
v.set(0)
Checkbutton(root, variable=v, text='Ping!').pack(side=TOP)
Button(root, text='Quit', command=root.quit).pack(side=TOP)
def gotPing(event):
v.set(not v.get())
root.bind('<<Ping>>', gotPing)
th = threading.Thread(target=ping)
th.setDaemon(1)
th.start()
root.mainloop()
-------------------------------------------------------------
The secondary thread make the check-button blink by generating custom <<Ping>>
events in Tkinter event queue. Note the option when='tail' in event_generate is
mandatory: if you don't set it, there's a chance that the event is treated
immediatly without switching threads.
The code above works on Linux and Windows (there are other issues on Solaris,
but I assume it won't be your target platform...)
HTH
--
- Eric Brunel <eric (underscore) brunel (at) despammed (dot) com> -
PragmaDev : Real Time Software Development Tools -
http://www.pragmadev.com