|| at Apr 8, 2016 at 9:05 pm
No GameCode in the GOROOT,
But under the src folder under GOROOT.
It was one of the first examples I did, before I knew about GOPATH.
So I removed that folder tried again.... and it ran without error.
I found a reference to the GOROOT issue... herehttp://dave.cheney.net/2013/06/14/you-dont-need-to-set-goroot-really
Thanks for the tip. They should remove it from the installation
Looking forward to giving gomobile a try.
On Fri, Apr 8, 2016 at 9:04 AM David Crawshaw wrote:
Did you include the full output of gomobile init in your original
email? Because the string "# GameCode" is unexpected. Do you have a
directory in your GOROOT called GameCode that is a main program?
If so, that won't work. Putting it in your GOROOT tricks the Go
command into thinking your binary is a package in the standard
On Fri, Apr 8, 2016 at 11:38 AM, Rob Farrow wrote:
Unsetting GOROOT would not change the result of get-command (same as 'which'
in windows power-shell)
because that is using the PATH.
But I will removed environment variable and tried again, same result.
On Fri, Apr 8, 2016 at 6:20 AM David Crawshaw wrote:
I see you have GOROOT set, which can often cause problems. What
happens if you unset it? And if you run "which go", what do you see?
On Thu, Apr 7, 2016 at 8:58 PM, Nigel Tao wrote:
I'd ask David or Hana (CC'ed).
On Wed, Apr 6, 2016 at 1:40 PM, Rob Farrow <firstname.lastname@example.org
I am trying to install gomobile and it breaks in gomobile init.
It seems to be asking for both shared and exe output from the linker.
But the build mode is pie, which I have never seen before.
It is usually a -pie option for position independent exe.
~ $ gomobile init
C:\Users\robbyriverside\Software\Golang\bin\gomobile.exe: go install
std failed: exit status 2
C:\Go\pkg\tool\windows_amd64\link.exe: -shared and -buildmode=pie are
~ $ go version
go version go1.6 windows/amd64
~ $ go env
set GOGCCFLAGS=-m64 -mthreads -fmessage-length=0
~ $ g++ --version
g++.exe (tdm64-1) 5.1.0
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