go routines
<https://github.com/golang/go/wiki/RateLimiting#simpler-approach-that-doesnt-need-channels-or-go-routines>
May be I am missing something crucial here, but is there something wrong
with this line:
r.allowance += float64(elapsed) * rate
Unit of `elapsed` is `time.Duration` (which is the same as
`time.Nanosecond`), while rate is per sec (as the comment above the
definition of NewRateLimiter function). When the 2 multiply, it will be
huge. Although it's clamped below, it seems like it's unlimited. I think
the correct one should be:
r.allowance += float64(elapsed) / float64(time.Second) * rate
The code is from Github Wiki and I don't know where to report or even if I
am right, so I have to ask here first. Apologize to readers for any
inconvenience.
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