Hey Alex,
You know, it didn't occure to me till hours later that all you really had to do
is move the second while loop into the "theClock()" definition like this. Same
reason applies.
# Import curses module
import curses, time
stdscr = curses.initscr()
def theClock():
# Define global colour scheme
curses.init_pair(1, curses.COLOR_WHITE, curses.COLOR_BLUE)
# Get the screen size
max_y, max_x = stdscr.getmaxyx()
# Calculate the clock position relative to the screen size
clock_x = max_x - 28
# Draw the clock
clockWindow = curses.newwin(3, 26, 1, clock_x)
clockWindow.bkgd(' ', curses.color_pair(1))
clockWindow.box()
clockWindow.refresh()
# If 'q' is pressed, exit
finished = 0
while not finished:
c = stdscr.getch()
if c == ord('q'):
curses.beep()
finished = 1
break
t = time.asctime()
clockWindow.addstr(1, 1, t)
clockWindow.refresh()
time.sleep(1)
def main(stdscr):
# Bring up the clock function
theClock()
if __name__ == '__main__':
curses.wrapper(main)