FAQ

On Wed, Apr 20, 2016 at 8:51 AM, Dave MacFarlane wrote:
3. Use /dev/draw/new for NewTexture/NewWindow, make Upload/Publish wrappers
around /dev/draw/n/ctl. Make NewBuffer() a thin wrapper around *image.RGBA
What's your plan for implementing affine transformations (including
scales and rotations)? The screen.Drawer interface isn't limited to
1:1 copies.

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